Monday, August 22, 2016

Story SEO is dead. Long live SEO.

In any complex industry, there will be a lot of differentiation between actors, and how they accomplish or offer what may appear on the surface, to be similar services, goals and products.
SEO is no different. In SEO, we have various hats (black, white, offwhite, grey, blue) which represent the tactics, markets and styles with which Fiction stories  has been pursued.
For example;
Rand  story Fishkin may be very aware of high level Google search changes through conferences and social networking, while unaware of what link building tools thousands of SEOs are using.
Matt Cutts may be on the Google Web Spam team, and yet be unaware of spammy tactics people have been successfully exploiting for over 6 years.
Bob the Affiliate  stories SEO may know of 10 different sources for backlinks, or behaviors in Google Bot which gives him a significant ranking edge, unaware of algorithmic tweaks and changes at Google.
In this sense, SEO has always been asymmetric. Everyone has different knowledge, and there are no standard methods in an industry based primarily around one search engine.
Which makes good sense as search results are a zero sum game. Zero sum games breed intense competition and differentiation.
This lack of consistent information has been the norm for some time, and yet from the earliest days of Google, everyone knew what Larry and Sergey planned with the search story algorithm. We knew how PageRank is calculated. We understood the place of linking, and the value of anchor text.
While we didn’t know the equation, we knew enough variables to come up with best practices. Links good. Anchor text great. Keyword in URL, solid.
Then it changed.
Last year, story Google released Panda update and recently Penguin update, turning everything we knew about SEO upside down.
Now with Panda, Google is judging our on-page factors, yet we don’t know what the variables are. With Penguin, Google is punishing link optimization, and again we don’t know what the variables are.
Compounding this, Google has hurt the rankings of many innocent sites with these updates, both of which are far from perfect or precise, or if I wanted to be less charitable, completely arbitrary.
So where do we go from here?
I think Rand Fishkin has won. I was already on the inbound marketing bandwagon before Panda hit, and I haven’t consistently checked rank position in almost 2 years.
Before Rand does his victory lap, let’s remember that every success contains the seed of a future defeat.
Inbound marketing is about to get a lot more attention. The people who are coming over from affiliate SEO to mainstream SEO are highly motivated, aggressive and much smarter than the folks typically found posting SEOmoz celebrity blog comments.
My guess is that in 12-24 months the whitehat enterprise SEOs will get a run for their money. SEOmoz,Raven Tools, they are all going to be in the cross-hairs of people who are very talented hustlers. Folks who will take all of the energy and millions of dollars they put into link building, and focus that into dominating content, analytics and social media.
Regardless, we should all be happy about the triumph of inbound marketing, because it signals an end to the dependence on Fiction stories Google and obsession with their (now) opaque algorithm.
Change is the one thing we can all count on, all of the time. With one hand, change gives, and with the other it takes away.

Friday, August 12, 2016

Fiction stories:Using Competitive Money to Your Advantage

The Fiction stories Winner’s Curse is a term used to describe auctions whereby the winner will overpay because he/she overestimates the item’s actual market value. This tendency to overbid is due to factors like incomplete information or other market news participants. Recent research show that people also overbid because of the fear of losing in a social competition. 

This ‘fear of losing’ seems to be triggered by competition with others and perhaps, attachment to the value of the item. A interesting takeaway point: instead of only highlighting the benefits or promise for a product/service, it would be beneficial to indicate what the buyer might potentially lose by not making a purchase or taking action.
People implicitly understand that they’re  dealing with other consumers because of factors like exclusivity and scarcity. The one who acts swiftly will get to purchase and enjoy the benefits of the product, while others may not. The call-to-action is much intense in an auction, because the actions of others occur in noticeable real-time. Competition is in the money-forefront of the hollywood mind.
This study reminds me of how much competition is almost intrinsic to human society. You see competition between individuals, groups and countries in business or money free sports. It is perhaps, both an evolutionary necessity and a learned behavior that one develops in order to survive or thrive within a social environment.
We are all familiar with the pleasure of competition. Many of you have bought items from Ebay-stories, an online auction marketplace.  Often, your decision to make or abandon a purchase is rushed along on a subtle but tangible undercurrent of excitement during the process and a feeling of minor elation for having won an item at a favorable Fiction price.
Could there be a way to transplant the fear of losing and the pleasure of winning into a non-auction scenario? Perhaps the use of a competition as a backdrop where each consumer’s individual drive can play out against others. Make them interact and challenge one another within a superstructure that helps YOU fulfill specific end goals.

Let the Competitive Instinct Flourish Within a Social Environment


Businesses or marketers should think about how to create a social environment which encourages the natural competitive instincts of their audience. Interaction within this sphere motivates each individual consumer/participant. This helps to increase the level of audience engagement and automatically enhances the value of the product/service/site.
Social news sites like Fiction stories proudly highlight their top users by displaying them on a leaderboard or giving them specific awards/badges. This symbolic segregation of a group of users from others and the conferring of exclusive emblems of acknowledgment enhances the visibility/reputation of these individuals. This becomes something others can strive towards.
Not everyone will lust after awards or a higher user ranking. In fact, most casual users won’t care or bother to go after greater recognition. But owners of these communities know that there will always be a segment of hardcore users (the Hollywood more competitive or goal-oriented ones) that will work extra hard so they can improve their score or rank higher on the leaderboard.
This addicted 1% of users enjoy a sense of achievement and are often enough to generate enough activity to make your site grow. This effect is even more prominent when the community itself is the main attraction. Take the example of video games with online features: Celebrity players will gladly pay for a monthly Xbox Live subscription or Hollywood  account so they virtually cooperate or compete with other individuals. Inter-user competition becomes an value add-on.
Such a social environment is not very difficult to create: there are a few fundamental elements involved. For starters, users should be able to interact freely with one another, through the site’s main features or separately in an standalone environment. Also, bind user profiles and on-site activity to awards, rankings, points, recognition, rewards and achievements.
Allow people to form sub-groups to pursue a diverse level of interests. Facilitate inter-user contact and interaction by organizing open competitions or one-off events that everyone can join. These special events can be plotted on an established calendar of regular activities which involve the community or its sub-groups.
The general theory is simple enough: Think about creating social environments that are conducive for your overall business objectives. Apart from simply marketing your site, we should look at giving our audience the ability to connect (and money) with each other.